Last Updated on: 1st May 2014, 02:51 pm

It just never stops. The government’s quest for more ways to get tax money out of the people. Here’s the latest twist. Get this. There are internet gaming environments like Second Life and World of Warcraft, in which you can play these games and interact with other users. One of the things you can do withother users is buy and sell things. But this is all within the virtual world. This virtual economy is booming, and some of these communities have a virtual GDP rivaling the real GDP’s of some small countries. Apparently, there is now a U.S. congressional committee investigating how to tax these virtual assets. Sure, if user a and user b exchange real money, they know how to tax that, but now they want to tax the virtual stuff, the stuff that never leaves the server on which the game is played.

Hey buds, do you not grasp the difference between virtual and real? If the assets are *virtual*, they don’t actually exist outside the fantasy land of these servers. Therefore, there is no earthly way you can tax them! What’s next? You’re going to tax the assets gained in monopoly games? But they’re still ploughing ahead, wanting to have a report drafted up on this by the end of the year.

All I can say is, stupid government pricks! Do they not know when to stop? Of course they don’t! Why do I bother to ask?

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